﻿using UnityEngine;
using System.Collections;

/// <summary>
/// 包含一些改变游戏状态的函数
/// 如改变TimeScale的函数
/// </summary>
public class GameChange : MonoBehaviour {

	public void SetTimeSlow(){
		Time.timeScale = 0.1f;
	}
	public void SetTimeNormal(){
		Time.timeScale = 1f;
	}
}
